Sayori has hanged herself, and she is dead. Realizing something is wrong, the protagonist rushes to Sayori’s house, only to find that he is too late. It’s more of a desperate, unhinged scribbling, pleading with some unnamed entity to “get out” of her head. “Poem” might be a bit of a stretch, really. At Literature Club, Monika shows the protagonist a poem by Sayori. Just when you start to think that maybe you somehow downloaded a defanged version of the game, and you’ve been tricked into playing a pleasant-but-dull dating sim about poetry, the tone abruptly shifts. All the while, Monika makes sure to remind you to save your game frequently, just in case you make a choice you regret. The player flirts with the girls (except for Monika, who is not romanceable), writes poems to win their favor, cycles through a routine of club meetings, and walks to and from school with Sayori. The game unfolds fairly normally for about an hour or so. In addition to Sayori, there is the pink-haired tsundere (a character whose tough and abrasive demeanor hides a soft, sweet interior) Natsuki, the soft-spoken Yuri, and the popular club president Monika. There, he is thrilled to discover that (in true romance anime fashion) the club is made up entirely of cute girls. The game begins with a fairly standard slice-of-life scenario: The player, a high school student, joins the school Literature Club at the urging of his chirpy, sweet childhood friend, Sayori. Just a Normal Dating Sim…ĭoki Doki Literature Club is a stealth horror game masquerading as a classic dating sim visual novel, released by Team Salvato in 2017. Once you click through, saccharine music begins to play-so sickly sweet that you could almost forget the portent of doom you just agreed to. Individuals suffering from anxiety or depression may not have a safe experience playing this game.” Don’t let the candy-coated color scheme, bouncy music, or plot points as contrived and malformed as the spines of the impractically posed anime girls fool you.Īs soon as you boot up Doki Doki Literature Club, you’re met with an ominous disclaimer: “This game is not suitable for children or those who are easily disturbed. Later in the week, Salvato also put out a call to his Twitter followers to tag conventions they would like him to visit this year as he brings Doki Doki Literature Club to different cities.Content warning: This article contains references to suicide, as well as major spoilers for Doki Doki Literature Club.įrom the very first screen, it is apparent that Doki Doki Literature Club is no ordinary dating sim. However, he did indicate that he would also be resuming work on a long-delayed second visual novel, although no other details have been made available regarding that project. In the tweet he made clear the fact that this is new content is either for or inspired by the original game and not a sequel of any kind. Salvato announced his attention to build upon Doki Doki Literature Club via Twitter last week. Related: Dry Drowning Review: A Compelling But Clunky Visual Novel Doki Doki Literature Club came out of nowhere to amass millions of downloads and was a hit with gamers and critics alike. Inspired by Salvato's love/hate relationship with anime and its cutesy tropes, as well as his interest in the surreal and the morbid, the game subverts players' expectations in a major way by turning the dating sim genre on its head with an experience that breaks the fourth wall and becomes downright unsettling as its strange story unfolds. From there Doki Doki Literature Club abandons standard kawaii and dating sim fare in favor of pure horror (for both the main character and the player).
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